@Name(value="caffe::WindowDataLayer<float>") @NoOffset @Properties(inherit=caffe.class) public class FloatWindowDataLayer extends FloatBasePrefetchingDataLayer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
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FloatWindowDataLayer(LayerParameter param) |
FloatWindowDataLayer(Pointer p)
Pointer cast constructor.
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Modifier and Type | Method and Description |
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void |
DataLayerSetUp(FloatBlobVector bottom,
FloatBlobVector top) |
int |
ExactNumBottomBlobs()
\brief Returns the exact number of bottom blobs required by the layer,
or -1 if no exact number is required.
|
int |
ExactNumTopBlobs()
\brief Returns the exact number of top blobs required by the layer,
or -1 if no exact number is required.
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protected void |
load_batch(FloatBatch batch) |
protected int |
PrefetchRand() |
BytePointer |
type()
\brief Returns the layer type.
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asInternalThread, asInternalThread, Forward_cpu, Forward_gpu, LayerSetUp
Backward_cpu, Backward_gpu, Reshape
AllowForceBackward, AutoTopBlobs, Backward, blobs, CheckBlobCounts, EqualNumBottomTopBlobs, Forward, layer_param, loss, MaxBottomBlobs, MaxTopBlobs, MinBottomBlobs, MinTopBlobs, param_propagate_down, set_loss, set_param_propagate_down, SetUp, ToProto
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zero
public FloatWindowDataLayer(Pointer p)
Pointer(Pointer)
.public FloatWindowDataLayer(@Const @ByRef LayerParameter param)
@Virtual public void DataLayerSetUp(@Const @ByRef FloatBlobVector bottom, @Const @ByRef FloatBlobVector top)
DataLayerSetUp
in class FloatBaseDataLayer
@Virtual @Const(value={false,false,true}) @Cast(value="const char*") public BytePointer type()
FloatLayer
type
in class FloatLayer
@Virtual @Const(value={false,false,true}) public int ExactNumBottomBlobs()
FloatLayer
ExactNumBottomBlobs
in class FloatLayer
@Virtual @Const(value={false,false,true}) public int ExactNumTopBlobs()
FloatLayer
ExactNumTopBlobs
in class FloatLayer
@Virtual protected void load_batch(FloatBatch batch)
load_batch
in class FloatBasePrefetchingDataLayer
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