@Namespace(value="cv::dnn") @Properties(inherit=opencv_dnn.class) public class TextDetectionModel extends Model
Model.Impl
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
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TextDetectionModel(Pointer p)
Pointer cast constructor.
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Modifier and Type | Method and Description |
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void |
detect(GpuMat frame,
PointVectorVector detections) |
void |
detect(GpuMat frame,
PointVectorVector detections,
float[] confidences) |
void |
detect(GpuMat frame,
PointVectorVector detections,
FloatBuffer confidences) |
void |
detect(GpuMat frame,
PointVectorVector detections,
FloatPointer confidences) |
void |
detect(Mat frame,
PointVectorVector detections)
\overload
|
void |
detect(Mat frame,
PointVectorVector detections,
float[] confidences) |
void |
detect(Mat frame,
PointVectorVector detections,
FloatBuffer confidences) |
void |
detect(Mat frame,
PointVectorVector detections,
FloatPointer confidences)
\brief Performs detection
Given the input \p frame, prepare network input, run network inference, post-process network output and return result detections.
|
void |
detect(UMat frame,
PointVectorVector detections) |
void |
detect(UMat frame,
PointVectorVector detections,
float[] confidences) |
void |
detect(UMat frame,
PointVectorVector detections,
FloatBuffer confidences) |
void |
detect(UMat frame,
PointVectorVector detections,
FloatPointer confidences) |
void |
detectTextRectangles(GpuMat frame,
RotatedRect detections) |
void |
detectTextRectangles(GpuMat frame,
RotatedRect detections,
float[] confidences) |
void |
detectTextRectangles(GpuMat frame,
RotatedRect detections,
FloatBuffer confidences) |
void |
detectTextRectangles(GpuMat frame,
RotatedRect detections,
FloatPointer confidences) |
void |
detectTextRectangles(Mat frame,
RotatedRect detections)
\overload
|
void |
detectTextRectangles(Mat frame,
RotatedRect detections,
float[] confidences) |
void |
detectTextRectangles(Mat frame,
RotatedRect detections,
FloatBuffer confidences) |
void |
detectTextRectangles(Mat frame,
RotatedRect detections,
FloatPointer confidences)
\brief Performs detection
Given the input \p frame, prepare network input, run network inference, post-process network output and return result detections.
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void |
detectTextRectangles(UMat frame,
RotatedRect detections) |
void |
detectTextRectangles(UMat frame,
RotatedRect detections,
float[] confidences) |
void |
detectTextRectangles(UMat frame,
RotatedRect detections,
FloatBuffer confidences) |
void |
detectTextRectangles(UMat frame,
RotatedRect detections,
FloatPointer confidences) |
asNet, enableWinograd, getImpl, getImplRef, getNetwork_, getPointer, position, predict, predict, predict, predict, predict, predict, predict, predict, predict, put, setInputCrop, setInputMean, setInputParams, setInputParams, setInputScale, setInputSize, setInputSize, setInputSwapRB, setPreferableBackend, setPreferableTarget
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zero
public TextDetectionModel(Pointer p)
Pointer(Pointer)
.public void detect(@ByVal Mat frame, @ByRef PointVectorVector detections, @StdVector FloatPointer confidences)
frame
- [in] The input imagedetections
- [out] array with detections' quadrangles (4 points per result)confidences
- [out] array with detection confidencespublic void detect(@ByVal Mat frame, @ByRef PointVectorVector detections, @StdVector FloatBuffer confidences)
public void detect(@ByVal Mat frame, @ByRef PointVectorVector detections, @StdVector float[] confidences)
public void detect(@ByVal UMat frame, @ByRef PointVectorVector detections, @StdVector FloatPointer confidences)
public void detect(@ByVal UMat frame, @ByRef PointVectorVector detections, @StdVector FloatBuffer confidences)
public void detect(@ByVal UMat frame, @ByRef PointVectorVector detections, @StdVector float[] confidences)
public void detect(@ByVal GpuMat frame, @ByRef PointVectorVector detections, @StdVector FloatPointer confidences)
public void detect(@ByVal GpuMat frame, @ByRef PointVectorVector detections, @StdVector FloatBuffer confidences)
public void detect(@ByVal GpuMat frame, @ByRef PointVectorVector detections, @StdVector float[] confidences)
public void detect(@ByVal Mat frame, @ByRef PointVectorVector detections)
public void detect(@ByVal UMat frame, @ByRef PointVectorVector detections)
public void detect(@ByVal GpuMat frame, @ByRef PointVectorVector detections)
public void detectTextRectangles(@ByVal Mat frame, @StdVector RotatedRect detections, @StdVector FloatPointer confidences)
frame
- [in] the input imagedetections
- [out] array with detections' RotationRect resultsconfidences
- [out] array with detection confidencespublic void detectTextRectangles(@ByVal Mat frame, @StdVector RotatedRect detections, @StdVector FloatBuffer confidences)
public void detectTextRectangles(@ByVal Mat frame, @StdVector RotatedRect detections, @StdVector float[] confidences)
public void detectTextRectangles(@ByVal UMat frame, @StdVector RotatedRect detections, @StdVector FloatPointer confidences)
public void detectTextRectangles(@ByVal UMat frame, @StdVector RotatedRect detections, @StdVector FloatBuffer confidences)
public void detectTextRectangles(@ByVal UMat frame, @StdVector RotatedRect detections, @StdVector float[] confidences)
public void detectTextRectangles(@ByVal GpuMat frame, @StdVector RotatedRect detections, @StdVector FloatPointer confidences)
public void detectTextRectangles(@ByVal GpuMat frame, @StdVector RotatedRect detections, @StdVector FloatBuffer confidences)
public void detectTextRectangles(@ByVal GpuMat frame, @StdVector RotatedRect detections, @StdVector float[] confidences)
public void detectTextRectangles(@ByVal Mat frame, @StdVector RotatedRect detections)
public void detectTextRectangles(@ByVal UMat frame, @StdVector RotatedRect detections)
public void detectTextRectangles(@ByVal GpuMat frame, @StdVector RotatedRect detections)
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