@Namespace(value="cv::phase_unwrapping") @Properties(inherit=opencv_phase_unwrapping.class) public class PhaseUnwrapping extends Algorithm
/** \brief Abstract base class for phase unwrapping.
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
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PhaseUnwrapping(Algorithm pointer)
Downcast constructor.
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PhaseUnwrapping(Pointer p)
Pointer cast constructor.
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Modifier and Type | Method and Description |
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Algorithm |
asAlgorithm() |
static Algorithm |
asAlgorithm(PhaseUnwrapping pointer) |
void |
unwrapPhaseMap(GpuMat wrappedPhaseMap,
GpuMat unwrappedPhaseMap) |
void |
unwrapPhaseMap(GpuMat wrappedPhaseMap,
GpuMat unwrappedPhaseMap,
GpuMat shadowMask) |
void |
unwrapPhaseMap(Mat wrappedPhaseMap,
Mat unwrappedPhaseMap) |
void |
unwrapPhaseMap(Mat wrappedPhaseMap,
Mat unwrappedPhaseMap,
Mat shadowMask)
\brief Unwraps a 2D phase map.
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void |
unwrapPhaseMap(UMat wrappedPhaseMap,
UMat unwrappedPhaseMap) |
void |
unwrapPhaseMap(UMat wrappedPhaseMap,
UMat unwrappedPhaseMap,
UMat shadowMask) |
clear, empty, getDefaultName, getPointer, position, read, save, save, write, write, write
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zero
public PhaseUnwrapping(Pointer p)
Pointer(Pointer)
.public PhaseUnwrapping(Algorithm pointer)
public Algorithm asAlgorithm()
asAlgorithm
in class Algorithm
@Namespace @Name(value="static_cast<cv::Algorithm*>") public static Algorithm asAlgorithm(PhaseUnwrapping pointer)
public void unwrapPhaseMap(@ByVal Mat wrappedPhaseMap, @ByVal Mat unwrappedPhaseMap, @ByVal(nullValue="cv::InputArray(cv::noArray())") Mat shadowMask)
wrappedPhaseMap
- The wrapped phase map of type CV_32FC1 that needs to be unwrapped.unwrappedPhaseMap
- The unwrapped phase map.shadowMask
- Optional CV_8UC1 mask image used when some pixels do not hold any phase information in the wrapped phase map.public void unwrapPhaseMap(@ByVal UMat wrappedPhaseMap, @ByVal UMat unwrappedPhaseMap, @ByVal(nullValue="cv::InputArray(cv::noArray())") UMat shadowMask)
public void unwrapPhaseMap(@ByVal UMat wrappedPhaseMap, @ByVal UMat unwrappedPhaseMap)
public void unwrapPhaseMap(@ByVal GpuMat wrappedPhaseMap, @ByVal GpuMat unwrappedPhaseMap, @ByVal(nullValue="cv::InputArray(cv::noArray())") GpuMat shadowMask)
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