@Name(value="torch::nn::AdaptiveMaxPoolImpl<3,torch::ExpandingArrayWithOptionalElem<3>,torch::nn::AdaptiveMaxPool3dImpl>") @NoOffset @Properties(inherit=torch.class) public class AdaptiveMaxPool3dImplBase extends AdaptiveMaxPool3dImplCloneable
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
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AdaptiveMaxPool3dImplBase(AdaptiveMaxPool3dOptions options_) |
AdaptiveMaxPool3dImplBase(LongOptional output_size) |
AdaptiveMaxPool3dImplBase(Module pointer)
Downcast constructor.
|
AdaptiveMaxPool3dImplBase(Pointer p)
Pointer cast constructor.
|
Modifier and Type | Method and Description |
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AdaptiveMaxPool3dOptions |
options()
The options with which this
Module was constructed. |
AdaptiveMaxPool3dImplBase |
options(AdaptiveMaxPool3dOptions setter) |
void |
pretty_print(Pointer stream)
Pretty prints the
AdaptiveMaxPool{1,2,3}d module into the given
stream . |
void |
reset()
reset() must perform initialization of all members with reference
semantics, most importantly parameters, buffers and submodules. |
asModule, asModule, clone, clone
apply, apply, apply, apply, apply, apply, apply, apply, buffers, buffers, children, eval, is_serializable, is_training, load, modules, modules, name, named_buffers, named_buffers, named_children, named_modules, named_modules, named_modules, named_parameters, named_parameters, parameters, parameters, register_buffer, register_buffer, register_module, register_module, register_parameter, register_parameter, register_parameter, register_parameter, save, shiftLeft, to, to, to, train, unregister_module, unregister_module, zero_grad
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zero
public AdaptiveMaxPool3dImplBase(Pointer p)
Pointer(Pointer)
.public AdaptiveMaxPool3dImplBase(Module pointer)
public AdaptiveMaxPool3dImplBase(@ByVal @Cast(value="torch::ExpandingArrayWithOptionalElem<3>*") LongOptional output_size)
public AdaptiveMaxPool3dImplBase(@Const @ByRef AdaptiveMaxPool3dOptions options_)
public void reset()
AdaptiveMaxPool3dImplCloneable
reset()
must perform initialization of all members with reference
semantics, most importantly parameters, buffers and submodules.reset
in class AdaptiveMaxPool3dImplCloneable
public void pretty_print(@Cast(value="std::ostream*") @ByRef Pointer stream)
AdaptiveMaxPool{1,2,3}d
module into the given
stream
.pretty_print
in class Module
@ByRef public AdaptiveMaxPool3dOptions options()
Module
was constructed.public AdaptiveMaxPool3dImplBase options(AdaptiveMaxPool3dOptions setter)
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