@Name(value="std::unordered_set<c10::Symbol>") @Properties(inherit=torch.class) public class SymbolSet extends Pointer
Modifier and Type | Class and Description |
---|---|
static class |
SymbolSet.Iterator |
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
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SymbolSet() |
SymbolSet(Pointer p)
Pointer cast constructor.
|
Modifier and Type | Method and Description |
---|---|
SymbolSet.Iterator |
begin() |
boolean |
empty() |
SymbolSet.Iterator |
end() |
void |
erase(Symbol value) |
Symbol |
front() |
void |
insert(Symbol value) |
SymbolSet |
put(SymbolSet x) |
long |
size() |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zero
public SymbolSet(Pointer p)
Pointer(Pointer)
.public SymbolSet()
public boolean empty()
public long size()
public Symbol front()
@ByVal public SymbolSet.Iterator begin()
@ByVal public SymbolSet.Iterator end()
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