@Properties(inherit=windows.class) public class IMAGE_RESOURCE_DIR_STRING_U extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
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IMAGE_RESOURCE_DIR_STRING_U()
Default native constructor.
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IMAGE_RESOURCE_DIR_STRING_U(long size)
Native array allocator.
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IMAGE_RESOURCE_DIR_STRING_U(Pointer p)
Pointer cast constructor.
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Modifier and Type | Method and Description |
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IMAGE_RESOURCE_DIR_STRING_U |
getPointer(long i) |
short |
Length() |
IMAGE_RESOURCE_DIR_STRING_U |
Length(short setter) |
CharPointer |
NameString() |
char |
NameString(int i) |
IMAGE_RESOURCE_DIR_STRING_U |
NameString(int i,
char setter) |
IMAGE_RESOURCE_DIR_STRING_U |
position(long position) |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zero
public IMAGE_RESOURCE_DIR_STRING_U()
public IMAGE_RESOURCE_DIR_STRING_U(long size)
Pointer.position(long)
.public IMAGE_RESOURCE_DIR_STRING_U(Pointer p)
Pointer(Pointer)
.public IMAGE_RESOURCE_DIR_STRING_U position(long position)
public IMAGE_RESOURCE_DIR_STRING_U getPointer(long i)
getPointer
in class Pointer
public IMAGE_RESOURCE_DIR_STRING_U Length(short setter)
public IMAGE_RESOURCE_DIR_STRING_U NameString(int i, char setter)
@MemberGetter @Cast(value="WCHAR*") public CharPointer NameString()
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