public final class BoostedTreesGetEnsembleStates extends PrimitiveOp
operation
Modifier and Type | Method and Description |
---|---|
static BoostedTreesGetEnsembleStates |
create(Scope scope,
Operand<?> treeEnsembleHandle)
Factory method to create a class wrapping a new BoostedTreesGetEnsembleStates operation.
|
Output<Integer> |
lastLayerNodesRange()
Rank size 2 tensor that contains start and end ids of the nodes in the latest
layer.
|
Output<Integer> |
numAttemptedLayers()
The number of layers we attempted to build (but not necessarily succeeded).
|
Output<Integer> |
numFinalizedTrees()
The number of trees that were finished successfully.
|
Output<Integer> |
numTrees()
The number of trees in the tree ensemble resource.
|
Output<Long> |
stampToken()
Stamp token of the tree ensemble resource.
|
equals, hashCode, op, toString
public static BoostedTreesGetEnsembleStates create(Scope scope, Operand<?> treeEnsembleHandle)
scope
- current scopetreeEnsembleHandle
- Handle to the tree ensemble.public Output<Integer> numFinalizedTrees()
public Output<Integer> numAttemptedLayers()
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