Package | Description |
---|---|
org.bytedeco.ale |
Modifier and Type | Method and Description |
---|---|
StellaProperties |
StellaProperties.getPointer(long i) |
StellaProperties |
StellaProperties.position(long position) |
StellaProperties |
Console.properties()
Get the properties being used by the game
|
StellaProperties |
StellaProperties.put(StellaProperties properties)
Overloaded assignment operator
|
Modifier and Type | Method and Description |
---|---|
static Cartridge |
Cartridge.create(byte[] image,
int size,
StellaProperties props,
Settings settings) |
static Cartridge |
Cartridge.create(ByteBuffer image,
int size,
StellaProperties props,
Settings settings) |
static Cartridge |
Cartridge.create(BytePointer image,
int size,
StellaProperties props,
Settings settings)
Create a new cartridge object allocated on the heap.
|
void |
StellaPropertiesSet.getMD5(BytePointer md5,
StellaProperties properties) |
void |
StellaPropertiesSet.getMD5(BytePointer md5,
StellaProperties properties,
boolean useDefaults)
Get the property from the set with the given MD5.
|
void |
StellaPropertiesSet.getMD5(String md5,
StellaProperties properties) |
void |
StellaPropertiesSet.getMD5(String md5,
StellaProperties properties,
boolean useDefaults) |
void |
StellaPropertiesSet.insert(StellaProperties properties,
boolean save)
Insert the properties into the set.
|
StellaProperties |
StellaProperties.put(StellaProperties properties)
Overloaded assignment operator
|
void |
Console.setProperties(StellaProperties props)
Set the properties to those given
|
Constructor and Description |
---|
Console(OSystem osystem,
Cartridge cart,
StellaProperties props)
Create a new console for emulating the specified game using the
given game image and operating system.
|
StellaProperties(StellaProperties properties)
Creates a properties list by copying another one
|
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