@Properties(inherit=Bullet3OpenCL.class) public class b3OptimizedBvhNodeFloatData extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
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b3OptimizedBvhNodeFloatData()
Default native constructor.
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b3OptimizedBvhNodeFloatData(long size)
Native array allocator.
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b3OptimizedBvhNodeFloatData(Pointer p)
Pointer cast constructor.
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Modifier and Type | Method and Description |
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b3OptimizedBvhNodeFloatData |
getPointer(long i) |
b3Vector3FloatData |
m_aabbMaxOrg() |
b3OptimizedBvhNodeFloatData |
m_aabbMaxOrg(b3Vector3FloatData setter) |
b3Vector3FloatData |
m_aabbMinOrg() |
b3OptimizedBvhNodeFloatData |
m_aabbMinOrg(b3Vector3FloatData setter) |
int |
m_escapeIndex() |
b3OptimizedBvhNodeFloatData |
m_escapeIndex(int setter) |
BytePointer |
m_pad() |
byte |
m_pad(int i) |
b3OptimizedBvhNodeFloatData |
m_pad(int i,
byte setter) |
int |
m_subPart() |
b3OptimizedBvhNodeFloatData |
m_subPart(int setter) |
int |
m_triangleIndex() |
b3OptimizedBvhNodeFloatData |
m_triangleIndex(int setter) |
b3OptimizedBvhNodeFloatData |
position(long position) |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zero
public b3OptimizedBvhNodeFloatData()
public b3OptimizedBvhNodeFloatData(long size)
Pointer.position(long)
.public b3OptimizedBvhNodeFloatData(Pointer p)
Pointer(Pointer)
.public b3OptimizedBvhNodeFloatData position(long position)
public b3OptimizedBvhNodeFloatData getPointer(long i)
getPointer
in class Pointer
@ByRef public b3Vector3FloatData m_aabbMinOrg()
public b3OptimizedBvhNodeFloatData m_aabbMinOrg(b3Vector3FloatData setter)
@ByRef public b3Vector3FloatData m_aabbMaxOrg()
public b3OptimizedBvhNodeFloatData m_aabbMaxOrg(b3Vector3FloatData setter)
public int m_escapeIndex()
public b3OptimizedBvhNodeFloatData m_escapeIndex(int setter)
public int m_subPart()
public b3OptimizedBvhNodeFloatData m_subPart(int setter)
public int m_triangleIndex()
public b3OptimizedBvhNodeFloatData m_triangleIndex(int setter)
public b3OptimizedBvhNodeFloatData m_pad(int i, byte setter)
@MemberGetter @Cast(value="char*") public BytePointer m_pad()
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