Package | Description |
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org.bytedeco.cuda.global |
Modifier and Type | Method and Description |
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static int |
cudart.cudaGraphicsGLRegisterBuffer(cudaGraphicsResource resource,
int buffer,
int flags) |
static int |
cudart.cudaGraphicsGLRegisterImage(cudaGraphicsResource resource,
int image,
int target,
int flags) |
static int |
cudart.cudaGraphicsMapResources(int count,
cudaGraphicsResource resources) |
static int |
cudart.cudaGraphicsMapResources(int count,
cudaGraphicsResource resources,
CUstream_st stream)
\brief Map graphics resources for access by CUDA
Maps the \p count graphics resources in \p resources for access by CUDA.
|
static int |
cudart.cudaGraphicsResourceGetMappedMipmappedArray(cudaMipmappedArray mipmappedArray,
cudaGraphicsResource resource)
\brief Get a mipmapped array through which to access a mapped graphics resource.
|
static int |
cudart.cudaGraphicsResourceGetMappedPointer(PointerPointer devPtr,
SizeTPointer size,
cudaGraphicsResource resource)
\brief Get an device pointer through which to access a mapped graphics resource.
|
static int |
cudart.cudaGraphicsResourceGetMappedPointer(Pointer devPtr,
SizeTPointer size,
cudaGraphicsResource resource) |
static int |
cudart.cudaGraphicsResourceSetMapFlags(cudaGraphicsResource resource,
int flags)
\brief Set usage flags for mapping a graphics resource
Set \p flags for mapping the graphics resource \p resource.
|
static int |
cudart.cudaGraphicsSubResourceGetMappedArray(cudaArray array,
cudaGraphicsResource resource,
int arrayIndex,
int mipLevel)
\brief Get an array through which to access a subresource of a mapped graphics resource.
|
static int |
cudart.cudaGraphicsUnmapResources(int count,
cudaGraphicsResource resources) |
static int |
cudart.cudaGraphicsUnmapResources(int count,
cudaGraphicsResource resources,
CUstream_st stream)
\brief Unmap graphics resources.
|
static int |
cudart.cudaGraphicsUnregisterResource(cudaGraphicsResource resource)
\brief Unregisters a graphics resource for access by CUDA
Unregisters the graphics resource \p resource so it is not accessible by
CUDA unless registered again.
|
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