@Name(value="dai::NodeCRTP<dai::Node,dai::node::SystemLogger,dai::SystemLoggerProperties>") @NoOffset @Properties(inherit=depthai.class) public class SystemLoggerPropertiesNode extends Node
Node.Connection, Node.DatatypeHierarchy, Node.Input, Node.InputMap, Node.Output, Node.OutputMap
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
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SystemLoggerPropertiesNode(Pointer p)
Pointer cast constructor.
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Modifier and Type | Method and Description |
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Node |
clone()
Deep copy the node
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BytePointer |
getName()
Retrieves nodes name
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SystemLoggerProperties |
properties()
Underlying properties
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SystemLoggerPropertiesNode |
properties(SystemLoggerProperties setter) |
assetManager, getAssetManager, getInputRefs, getInputs, getOutputRefs, getOutputs, getParentPipeline, getProperties, getRequiredOpenVINOVersion, id, inputMapRefs, inputRefs, outputMapRefs, outputRefs, propertiesHolder, setInputMapRefs, setInputRefs, setOutputMapRefs, setOutputRefs
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zero
public SystemLoggerPropertiesNode(Pointer p)
Pointer(Pointer)
.@Cast(value="dai::NodeCRTP<dai::Node,dai::node::SystemLogger,dai::SystemLoggerProperties>::Properties*") @ByRef public SystemLoggerProperties properties()
properties
in class Node
public SystemLoggerPropertiesNode properties(SystemLoggerProperties setter)
@Cast(value="const char*") public BytePointer getName()
Node
@UniquePtr public Node clone()
Node
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