static int |
gsl.gsl_spmatrix_float_add_to_dense(gsl_matrix_float a,
gsl_spmatrix_float b) |
static int |
gsl.gsl_spmatrix_float_add(gsl_spmatrix_float c,
gsl_spmatrix_float a,
gsl_spmatrix_float b) |
static gsl_spmatrix_float |
gsl.gsl_spmatrix_float_ccs(gsl_spmatrix_float src) |
static gsl_spmatrix_float |
gsl.gsl_spmatrix_float_compcol(gsl_spmatrix_float src) |
static gsl_spmatrix_float |
gsl.gsl_spmatrix_float_compress(gsl_spmatrix_float src,
int sptype) |
static gsl_spmatrix_float |
gsl.gsl_spmatrix_float_crs(gsl_spmatrix_float src) |
static int |
gsl.gsl_spmatrix_float_csc(gsl_spmatrix_float dest,
gsl_spmatrix_float src) |
static int |
gsl.gsl_spmatrix_float_csr(gsl_spmatrix_float dest,
gsl_spmatrix_float src) |
static int |
gsl.gsl_spmatrix_float_d2sp(gsl_spmatrix_float T,
gsl_matrix_float A) |
static int |
gsl.gsl_spmatrix_float_dense_add(gsl_matrix_float a,
gsl_spmatrix_float b) |
static int |
gsl.gsl_spmatrix_float_dense_sub(gsl_matrix_float a,
gsl_spmatrix_float b) |
static int |
gsl.gsl_spmatrix_float_equal(gsl_spmatrix_float a,
gsl_spmatrix_float b) |
static int |
gsl.gsl_spmatrix_float_fprintf(gsl.FILE stream,
gsl_spmatrix_float m,
BytePointer format) |
static int |
gsl.gsl_spmatrix_float_fprintf(gsl.FILE stream,
gsl_spmatrix_float m,
String format) |
static int |
gsl.gsl_spmatrix_float_fread(gsl.FILE stream,
gsl_spmatrix_float m) |
static void |
gsl.gsl_spmatrix_float_free(gsl_spmatrix_float m) |
static int |
gsl.gsl_spmatrix_float_fwrite(gsl.FILE stream,
gsl_spmatrix_float m) |
static float |
gsl.gsl_spmatrix_float_get(gsl_spmatrix_float m,
long i,
long j) |
static int |
gsl.gsl_spmatrix_float_memcpy(gsl_spmatrix_float dest,
gsl_spmatrix_float src) |
static int |
gsl.gsl_spmatrix_float_min_index(gsl_spmatrix_float m,
SizeTPointer imin_out,
SizeTPointer jmin_out) |
static int |
gsl.gsl_spmatrix_float_minmax(gsl_spmatrix_float m,
float[] min_out,
float[] max_out) |
static int |
gsl.gsl_spmatrix_float_minmax(gsl_spmatrix_float m,
FloatBuffer min_out,
FloatBuffer max_out) |
static int |
gsl.gsl_spmatrix_float_minmax(gsl_spmatrix_float m,
FloatPointer min_out,
FloatPointer max_out) |
static long |
gsl.gsl_spmatrix_float_nnz(gsl_spmatrix_float m) |
static float |
gsl.gsl_spmatrix_float_norm1(gsl_spmatrix_float a) |
static FloatPointer |
gsl.gsl_spmatrix_float_ptr(gsl_spmatrix_float m,
long i,
long j) |
static int |
gsl.gsl_spmatrix_float_realloc(long nzmax,
gsl_spmatrix_float m) |
static int |
gsl.gsl_spmatrix_float_scale_columns(gsl_spmatrix_float m,
gsl_vector_float x) |
static int |
gsl.gsl_spmatrix_float_scale_rows(gsl_spmatrix_float m,
gsl_vector_float x) |
static int |
gsl.gsl_spmatrix_float_scale(gsl_spmatrix_float m,
float x) |
static int |
gsl.gsl_spmatrix_float_set_zero(gsl_spmatrix_float m) |
static int |
gsl.gsl_spmatrix_float_set(gsl_spmatrix_float m,
long i,
long j,
float x) |
static int |
gsl.gsl_spmatrix_float_sp2d(gsl_matrix_float A,
gsl_spmatrix_float S) |
static int |
gsl.gsl_spmatrix_float_transpose_memcpy(gsl_spmatrix_float dest,
gsl_spmatrix_float src) |
static int |
gsl.gsl_spmatrix_float_transpose(gsl_spmatrix_float m) |
static int |
gsl.gsl_spmatrix_float_transpose2(gsl_spmatrix_float m) |
static int |
gsl.gsl_spmatrix_float_tree_rebuild(gsl_spmatrix_float m) |
static BytePointer |
gsl.gsl_spmatrix_float_type(gsl_spmatrix_float m) |