@Name(value="std::vector<cv::cuda::GpuMat>") @Properties(inherit=opencv_core.class) public class GpuMatVector extends Pointer
Modifier and Type | Class and Description |
---|---|
static class |
GpuMatVector.Iterator |
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
---|
GpuMatVector() |
GpuMatVector(GpuMat... array) |
GpuMatVector(GpuMat value) |
GpuMatVector(long n) |
GpuMatVector(Pointer p)
Pointer cast constructor.
|
Modifier and Type | Method and Description |
---|---|
GpuMatVector.Iterator |
begin() |
void |
clear() |
boolean |
empty() |
GpuMatVector.Iterator |
end() |
GpuMatVector.Iterator |
erase(GpuMatVector.Iterator pos) |
GpuMat[] |
get() |
GpuMat |
get(long i) |
GpuMatVector.Iterator |
insert(GpuMatVector.Iterator pos,
GpuMat value) |
GpuMat |
pop_back() |
GpuMatVector |
push_back(GpuMat value) |
GpuMatVector |
put(GpuMat... array) |
GpuMatVector |
put(GpuMat value) |
GpuMatVector |
put(GpuMatVector x) |
GpuMatVector |
put(long i,
GpuMat value) |
void |
resize(long n) |
long |
size() |
String |
toString() |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zero
public GpuMatVector(Pointer p)
Pointer(Pointer)
.public GpuMatVector(GpuMat value)
public GpuMatVector(GpuMat... array)
public GpuMatVector()
public GpuMatVector(long n)
@Name(value="operator =") @ByRef public GpuMatVector put(@ByRef GpuMatVector x)
public boolean empty()
public long size()
public void clear()
public GpuMatVector put(@Cast(value="size_t") long i, GpuMat value)
@ByVal public GpuMatVector.Iterator insert(@ByVal GpuMatVector.Iterator pos, @ByRef GpuMat value)
@ByVal public GpuMatVector.Iterator erase(@ByVal GpuMatVector.Iterator pos)
@ByVal public GpuMatVector.Iterator begin()
@ByVal public GpuMatVector.Iterator end()
public GpuMat[] get()
public GpuMat pop_back()
public GpuMatVector push_back(GpuMat value)
public GpuMatVector put(GpuMat value)
public GpuMatVector put(GpuMat... array)
Copyright © 2022. All rights reserved.