@Namespace(value="cv") @Properties(inherit=opencv_photo.class) public class Tonemap extends Algorithm
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
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Tonemap(Algorithm pointer)
Downcast constructor.
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Tonemap(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
Algorithm |
asAlgorithm() |
static Algorithm |
asAlgorithm(Tonemap pointer) |
float |
getGamma() |
void |
process(GpuMat src,
GpuMat dst) |
void |
process(Mat src,
Mat dst)
\brief Tonemaps image
|
void |
process(UMat src,
UMat dst) |
void |
setGamma(float gamma) |
clear, empty, getDefaultName, getPointer, position, read, save, save, write, write, writeaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic Tonemap(Pointer p)
Pointer(Pointer).public Tonemap(Algorithm pointer)
public Algorithm asAlgorithm()
asAlgorithm in class Algorithm@Namespace @Name(value="static_cast<cv::Algorithm*>") public static Algorithm asAlgorithm(Tonemap pointer)
public void process(@ByVal Mat src, @ByVal Mat dst)
src - source image - CV_32FC3 Mat (float 32 bits 3 channels)dst - destination image - CV_32FC3 Mat with values in [0, 1] rangepublic float getGamma()
public void setGamma(float gamma)
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