@Name(value="std::vector<float>") @Properties(inherit=opencv_text.class) public class FloatVector extends Pointer
Modifier and Type | Class and Description |
---|---|
static class |
FloatVector.Iterator |
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
---|
FloatVector() |
FloatVector(float... array) |
FloatVector(float value) |
FloatVector(long n) |
FloatVector(Pointer p)
Pointer cast constructor.
|
Modifier and Type | Method and Description |
---|---|
float |
back() |
FloatVector.Iterator |
begin() |
void |
clear() |
boolean |
empty() |
FloatVector.Iterator |
end() |
FloatVector.Iterator |
erase(FloatVector.Iterator pos) |
float |
front() |
float[] |
get() |
float |
get(long i) |
FloatVector.Iterator |
insert(FloatVector.Iterator pos,
float value) |
float |
pop_back() |
FloatVector |
push_back(float value) |
FloatVector |
put(float... array) |
FloatVector |
put(float value) |
FloatVector |
put(FloatVector x) |
FloatVector |
put(long i,
float value) |
void |
resize(long n) |
long |
size() |
String |
toString() |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zero
public FloatVector(Pointer p)
Pointer(Pointer)
.public FloatVector(float value)
public FloatVector(float... array)
public FloatVector()
public FloatVector(long n)
@Name(value="operator =") @ByRef public FloatVector put(@ByRef FloatVector x)
public boolean empty()
public long size()
public void clear()
public float front()
public float back()
public FloatVector put(@Cast(value="size_t") long i, float value)
@ByVal public FloatVector.Iterator insert(@ByVal FloatVector.Iterator pos, float value)
@ByVal public FloatVector.Iterator erase(@ByVal FloatVector.Iterator pos)
@ByVal public FloatVector.Iterator begin()
@ByVal public FloatVector.Iterator end()
public float[] get()
public float pop_back()
public FloatVector push_back(float value)
public FloatVector put(float value)
public FloatVector put(float... array)
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