@Namespace(value="cv::videostab") @NoOffset @Properties(inherit=opencv_videostab.class) public class MotionEstimatorBase extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
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MotionEstimatorBase(Pointer p)
Pointer cast constructor.
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Modifier and Type | Method and Description |
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Mat |
estimate(GpuMat points0,
GpuMat points1) |
Mat |
estimate(GpuMat points0,
GpuMat points1,
boolean[] ok) |
Mat |
estimate(GpuMat points0,
GpuMat points1,
BoolPointer ok) |
Mat |
estimate(Mat points0,
Mat points1) |
Mat |
estimate(Mat points0,
Mat points1,
boolean[] ok) |
Mat |
estimate(Mat points0,
Mat points1,
BoolPointer ok)
\brief Estimates global motion between two 2D point clouds.
|
Mat |
estimate(UMat points0,
UMat points1) |
Mat |
estimate(UMat points0,
UMat points1,
boolean[] ok) |
Mat |
estimate(UMat points0,
UMat points1,
BoolPointer ok) |
int |
motionModel() |
void |
setMotionModel(int val)
\brief Sets motion model.
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address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zero
public MotionEstimatorBase(Pointer p)
Pointer(Pointer)
.public void setMotionModel(@Cast(value="cv::videostab::MotionModel") int val)
val
- Motion model. See cv::videostab::MotionModel.@Cast(value="cv::videostab::MotionModel") public int motionModel()
@ByVal public Mat estimate(@ByVal Mat points0, @ByVal Mat points1, @Cast(value="bool*") BoolPointer ok)
points0
- Source set of 2D points (32F).points1
- Destination set of 2D points (32F).ok
- Indicates whether motion was estimated successfully.@ByVal public Mat estimate(@ByVal Mat points0, @ByVal Mat points1, @Cast(value="bool*") boolean[] ok)
@ByVal public Mat estimate(@ByVal UMat points0, @ByVal UMat points1, @Cast(value="bool*") boolean[] ok)
@ByVal public Mat estimate(@ByVal UMat points0, @ByVal UMat points1, @Cast(value="bool*") BoolPointer ok)
@ByVal public Mat estimate(@ByVal GpuMat points0, @ByVal GpuMat points1, @Cast(value="bool*") BoolPointer ok)
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