@Namespace(value="torch::nn") @Properties(inherit=torch.class) public class ZeroPad3dImpl extends ZeroPad3dImplBase
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
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ZeroPad3dImpl(LongPointer padding) |
ZeroPad3dImpl(Module pointer)
Downcast constructor.
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ZeroPad3dImpl(Pointer p)
Pointer cast constructor.
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ZeroPad3dImpl(ZeroPad3dOptions options_) |
forward, options, options, pretty_print, reset
asModule, asModule, clone, clone
apply, apply, apply, apply, apply, apply, apply, apply, buffers, buffers, children, eval, is_serializable, is_training, load, modules, modules, name, named_buffers, named_buffers, named_children, named_modules, named_modules, named_modules, named_parameters, named_parameters, parameters, parameters, register_buffer, register_buffer, register_module, register_module, register_parameter, register_parameter, register_parameter, register_parameter, save, shiftLeft, to, to, to, train, unregister_module, unregister_module, zero_grad
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zero
public ZeroPad3dImpl(@ByVal @Cast(value="torch::ExpandingArray<3*2>*") LongPointer padding)
public ZeroPad3dImpl(@Const @ByRef ZeroPad3dOptions options_)
public ZeroPad3dImpl(Pointer p)
Pointer(Pointer)
.public ZeroPad3dImpl(Module pointer)
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