Package | Description |
---|---|
org.bytedeco.skia.global |
Modifier and Type | Method and Description |
---|---|
static sk_shader_t |
Skia.sk_bitmap_make_shader(sk_bitmap_t cbitmap,
int tmx,
int tmy,
sk_matrix_t cmatrix) |
static sk_shader_t |
Skia.sk_image_make_shader(sk_image_t arg0,
int tileX,
int tileY,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_paint_get_shader(sk_paint_t arg0) |
static sk_shader_t |
Skia.sk_picture_make_shader(sk_picture_t src,
int tmx,
int tmy,
sk_matrix_t localMatrix,
sk_rect_t tile) |
static sk_shader_t |
Skia.sk_shader_new_blend(int mode,
sk_shader_t dst,
sk_shader_t src) |
static sk_shader_t |
Skia.sk_shader_new_color(int color) |
static sk_shader_t |
Skia.sk_shader_new_color4f(sk_color4f_t color,
sk_colorspace_t colorspace) |
static sk_shader_t |
Skia.sk_shader_new_empty() |
static sk_shader_t |
Skia.sk_shader_new_lerp(float t,
sk_shader_t dst,
sk_shader_t src) |
static sk_shader_t |
Skia.sk_shader_new_linear_gradient_color4f(sk_point_t points,
sk_color4f_t colors,
sk_colorspace_t colorspace,
float[] colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_linear_gradient_color4f(sk_point_t points,
sk_color4f_t colors,
sk_colorspace_t colorspace,
FloatBuffer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_linear_gradient_color4f(sk_point_t points,
sk_color4f_t colors,
sk_colorspace_t colorspace,
FloatPointer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_linear_gradient(sk_point_t points,
int[] colors,
float[] colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_linear_gradient(sk_point_t points,
IntBuffer colors,
FloatBuffer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_linear_gradient(sk_point_t points,
IntPointer colors,
FloatPointer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_perlin_noise_fractal_noise(float baseFrequencyX,
float baseFrequencyY,
int numOctaves,
float seed,
sk_isize_t tileSize) |
static sk_shader_t |
Skia.sk_shader_new_perlin_noise_improved_noise(float baseFrequencyX,
float baseFrequencyY,
int numOctaves,
float z) |
static sk_shader_t |
Skia.sk_shader_new_perlin_noise_turbulence(float baseFrequencyX,
float baseFrequencyY,
int numOctaves,
float seed,
sk_isize_t tileSize) |
static sk_shader_t |
Skia.sk_shader_new_radial_gradient_color4f(sk_point_t center,
float radius,
sk_color4f_t colors,
sk_colorspace_t colorspace,
float[] colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_radial_gradient_color4f(sk_point_t center,
float radius,
sk_color4f_t colors,
sk_colorspace_t colorspace,
FloatBuffer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_radial_gradient_color4f(sk_point_t center,
float radius,
sk_color4f_t colors,
sk_colorspace_t colorspace,
FloatPointer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_radial_gradient(sk_point_t center,
float radius,
int[] colors,
float[] colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_radial_gradient(sk_point_t center,
float radius,
IntBuffer colors,
FloatBuffer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_radial_gradient(sk_point_t center,
float radius,
IntPointer colors,
FloatPointer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_sweep_gradient_color4f(sk_point_t center,
sk_color4f_t colors,
sk_colorspace_t colorspace,
float[] colorPos,
int colorCount,
int tileMode,
float startAngle,
float endAngle,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_sweep_gradient_color4f(sk_point_t center,
sk_color4f_t colors,
sk_colorspace_t colorspace,
FloatBuffer colorPos,
int colorCount,
int tileMode,
float startAngle,
float endAngle,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_sweep_gradient_color4f(sk_point_t center,
sk_color4f_t colors,
sk_colorspace_t colorspace,
FloatPointer colorPos,
int colorCount,
int tileMode,
float startAngle,
float endAngle,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_sweep_gradient(sk_point_t center,
int[] colors,
float[] colorPos,
int colorCount,
int tileMode,
float startAngle,
float endAngle,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_sweep_gradient(sk_point_t center,
IntBuffer colors,
FloatBuffer colorPos,
int colorCount,
int tileMode,
float startAngle,
float endAngle,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_sweep_gradient(sk_point_t center,
IntPointer colors,
FloatPointer colorPos,
int colorCount,
int tileMode,
float startAngle,
float endAngle,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_two_point_conical_gradient_color4f(sk_point_t start,
float startRadius,
sk_point_t end,
float endRadius,
sk_color4f_t colors,
sk_colorspace_t colorspace,
float[] colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_two_point_conical_gradient_color4f(sk_point_t start,
float startRadius,
sk_point_t end,
float endRadius,
sk_color4f_t colors,
sk_colorspace_t colorspace,
FloatBuffer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_two_point_conical_gradient_color4f(sk_point_t start,
float startRadius,
sk_point_t end,
float endRadius,
sk_color4f_t colors,
sk_colorspace_t colorspace,
FloatPointer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_two_point_conical_gradient(sk_point_t start,
float startRadius,
sk_point_t end,
float endRadius,
int[] colors,
float[] colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_two_point_conical_gradient(sk_point_t start,
float startRadius,
sk_point_t end,
float endRadius,
IntBuffer colors,
FloatBuffer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_two_point_conical_gradient(sk_point_t start,
float startRadius,
sk_point_t end,
float endRadius,
IntPointer colors,
FloatPointer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_with_color_filter(sk_shader_t shader,
sk_colorfilter_t filter) |
static sk_shader_t |
Skia.sk_shader_with_local_matrix(sk_shader_t shader,
sk_matrix_t localMatrix) |
Modifier and Type | Method and Description |
---|---|
static sk_maskfilter_t |
Skia.sk_maskfilter_new_shader(sk_shader_t cshader) |
static void |
Skia.sk_paint_set_shader(sk_paint_t arg0,
sk_shader_t arg1) |
static sk_shader_t |
Skia.sk_shader_new_blend(int mode,
sk_shader_t dst,
sk_shader_t src) |
static sk_shader_t |
Skia.sk_shader_new_lerp(float t,
sk_shader_t dst,
sk_shader_t src) |
static void |
Skia.sk_shader_ref(sk_shader_t shader) |
static void |
Skia.sk_shader_unref(sk_shader_t shader) |
static sk_shader_t |
Skia.sk_shader_with_color_filter(sk_shader_t shader,
sk_colorfilter_t filter) |
static sk_shader_t |
Skia.sk_shader_with_local_matrix(sk_shader_t shader,
sk_matrix_t localMatrix) |
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