@NoOffset @Properties(inherit=BulletSoftBody.class) public class btSoftBodyTriangleCallback extends btTriangleCallback
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
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btSoftBodyTriangleCallback(btDispatcher dispatcher,
btCollisionObjectWrapper body0Wrap,
btCollisionObjectWrapper body1Wrap,
boolean isSwapped) |
btSoftBodyTriangleCallback(Pointer p)
Pointer cast constructor.
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Modifier and Type | Method and Description |
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void |
clearCache() |
btVector3 |
getAabbMax() |
btVector3 |
getAabbMin() |
int |
m_triangleCount() |
btSoftBodyTriangleCallback |
m_triangleCount(int setter) |
void |
processTriangle(btVector3 triangle,
int partId,
int triangleIndex) |
void |
setTimeStepAndCounters(double collisionMarginTriangle,
btCollisionObjectWrapper triObjWrap,
btDispatcherInfo dispatchInfo,
btManifoldResult resultOut) |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zero
public btSoftBodyTriangleCallback(Pointer p)
Pointer(Pointer)
.public btSoftBodyTriangleCallback(btDispatcher dispatcher, @Const btCollisionObjectWrapper body0Wrap, @Const btCollisionObjectWrapper body1Wrap, @Cast(value="bool") boolean isSwapped)
public int m_triangleCount()
public btSoftBodyTriangleCallback m_triangleCount(int setter)
public void setTimeStepAndCounters(@Cast(value="btScalar") double collisionMarginTriangle, @Const btCollisionObjectWrapper triObjWrap, @Const @ByRef btDispatcherInfo dispatchInfo, btManifoldResult resultOut)
public void processTriangle(btVector3 triangle, int partId, int triangleIndex)
processTriangle
in class btTriangleCallback
public void clearCache()
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