@Namespace(value="dai::node") @NoOffset @Properties(inherit=depthai.class) public class Camera extends CameraPropertiesNode
Node.Connection, Node.DatatypeHierarchy, Node.Input, Node.InputMap, Node.Output, Node.OutputMapPointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
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Camera(PipelineImpl par,
long nodeId)
Constructs Camera node.
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Camera(PipelineImpl par,
long nodeId,
CameraProperties props) |
Camera(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
Node.Output |
frameEvent()
Outputs metadata-only ImgFrame message as an early indicator of an incoming frame.
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depthai.CameraBoardSocket |
getBoardSocket()
Retrieves which board socket to use
|
FloatOptional |
getCalibrationAlpha()
Get calibration alpha parameter that determines FOV of undistorted frames
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BytePointer |
getCamera()
Retrieves which camera to use by name
|
float |
getFps()
Get rate at which camera should produce frames
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int |
getHeight()
Get sensor resolution height
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depthai.CameraImageOrientation |
getImageOrientation()
Get camera image orientation
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CameraProperties.WarpMeshSource |
getMeshSource()
Gets the source of the warp mesh
|
Pointer |
getMeshStep()
Gets the distance between mesh points
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int |
getPreviewHeight()
Get preview height
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Pointer |
getPreviewSize()
Get preview size as tuple
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int |
getPreviewWidth()
Get preview width
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Pointer |
getSize()
Get sensor resolution as size
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int |
getStillHeight()
Get still height
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Pointer |
getStillSize()
Get still size as tuple
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int |
getStillWidth()
Get still width
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int |
getVideoHeight()
Get video height
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Pointer |
getVideoSize()
Get video size as tuple
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int |
getVideoWidth()
Get video width
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int |
getWidth()
Get sensor resolution width
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CameraControl |
initialControl()
Initial control options to apply to sensor
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Node.Input |
inputConfig()
Input for ImageManipConfig message, which can modify crop parameters in runtime
Default queue is non-blocking with size 8
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Node.Input |
inputControl()
Input for CameraControl message, which can modify camera parameters in runtime
Default queue is blocking with size 8
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Node.Output |
isp()
Outputs ImgFrame message that carries YUV420 planar (I420/IYUV) frame data.
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void |
loadMeshFile(Path warpMesh)
Specify local filesystem paths to the undistort mesh calibration files.
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static BytePointer |
NAME() |
Node.Output |
preview()
Outputs ImgFrame message that carries BGR/RGB planar/interleaved encoded frame data.
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Node.Output |
raw()
Outputs ImgFrame message that carries RAW10-packed (MIPI CSI-2 format) frame data.
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void |
setBoardSocket(depthai.CameraBoardSocket boardSocket)
Specify which board socket to use
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void |
setBoardSocket(int boardSocket) |
void |
setCalibrationAlpha(float alpha)
Set calibration alpha parameter that determines FOV of undistorted frames
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void |
setCamera(ByteBuffer name) |
void |
setCamera(BytePointer name)
Specify which camera to use by name
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void |
setCamera(String name) |
void |
setFps(float fps)
Set rate at which camera should produce frames
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void |
setImageOrientation(depthai.CameraImageOrientation imageOrientation)
Set camera image orientation
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void |
setImageOrientation(int imageOrientation) |
void |
setIsp3aFps(int isp3aFps)
Isp 3A rate (auto focus, auto exposure, auto white balance, camera controls etc.).
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void |
setMeshSource(CameraProperties.WarpMeshSource source)
Set the source of the warp mesh or disable
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void |
setMeshStep(int width,
int height)
Set the distance between mesh points.
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void |
setPreviewSize(int width,
int height)
Set preview output size
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void |
setPreviewSize(Pointer size)
Set preview output size, as a tuple
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void |
setRawOutputPacked(boolean packed)
Configures whether the camera
raw frames are saved as MIPI-packed to memory. |
void |
setSize(int width,
int height)
Set desired resolution.
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void |
setSize(Pointer size)
Set desired resolution.
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void |
setStillSize(int width,
int height)
Set still output size
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void |
setStillSize(Pointer size)
Set still output size, as a tuple
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void |
setVideoSize(int width,
int height)
Set video output size
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void |
setVideoSize(Pointer size)
Set video output size, as a tuple
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Node.Output |
still()
Outputs ImgFrame message that carries NV12 encoded (YUV420, UV plane interleaved) frame data.
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Node.Output |
video()
Outputs ImgFrame message that carries NV12 encoded (YUV420, UV plane interleaved) frame data.
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clone, getName, properties, propertiesassetManager, getAssetManager, getInputRefs, getInputs, getOutputRefs, getOutputs, getParentPipeline, getProperties, getRequiredOpenVINOVersion, id, inputMapRefs, inputRefs, outputMapRefs, outputRefs, propertiesHolder, setInputMapRefs, setInputRefs, setOutputMapRefs, setOutputRefsaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic Camera(Pointer p)
Pointer(Pointer).public Camera(@SharedPtr PipelineImpl par, @Cast(value="int64_t") long nodeId)
public Camera(@SharedPtr PipelineImpl par, @Cast(value="int64_t") long nodeId, @UniquePtr CameraProperties props)
@MemberGetter @Cast(value="const char*") public static BytePointer NAME()
@MemberGetter @ByRef public CameraControl initialControl()
@MemberGetter @ByRef public Node.Input inputConfig()
@MemberGetter @ByRef public Node.Input inputControl()
@MemberGetter @ByRef public Node.Output video()
@MemberGetter @ByRef public Node.Output preview()
@MemberGetter @ByRef public Node.Output still()
@MemberGetter @ByRef public Node.Output isp()
@MemberGetter @ByRef public Node.Output raw()
@MemberGetter @ByRef public Node.Output frameEvent()
public void setBoardSocket(depthai.CameraBoardSocket boardSocket)
boardSocket - Board socket to usepublic depthai.CameraBoardSocket getBoardSocket()
public void setCamera(@StdString BytePointer name)
name - Name of the camera to usepublic void setCamera(@StdString ByteBuffer name)
public void setCamera(@StdString String name)
@StdString public BytePointer getCamera()
public void setImageOrientation(depthai.CameraImageOrientation imageOrientation)
public void setImageOrientation(@Cast(value="dai::CameraImageOrientation") int imageOrientation)
public depthai.CameraImageOrientation getImageOrientation()
public void setSize(@ByVal @Cast(value="std::tuple<int,int>*") Pointer size)
public void setSize(int width,
int height)
public void setPreviewSize(int width,
int height)
public void setPreviewSize(@ByVal @Cast(value="std::tuple<int,int>*") Pointer size)
public void setVideoSize(int width,
int height)
public void setVideoSize(@ByVal @Cast(value="std::tuple<int,int>*") Pointer size)
public void setStillSize(int width,
int height)
public void setStillSize(@ByVal @Cast(value="std::tuple<int,int>*") Pointer size)
public void setFps(float fps)
fps - Rate in frames per secondpublic void setIsp3aFps(int isp3aFps)
public float getFps()
@ByVal @Cast(value="std::tuple<int,int>*") public Pointer getPreviewSize()
public int getPreviewWidth()
public int getPreviewHeight()
@ByVal @Cast(value="std::tuple<int,int>*") public Pointer getVideoSize()
public int getVideoWidth()
public int getVideoHeight()
@ByVal @Cast(value="std::tuple<int,int>*") public Pointer getStillSize()
public int getStillWidth()
public int getStillHeight()
@ByVal @Cast(value="std::tuple<int,int>*") public Pointer getSize()
public int getWidth()
public int getHeight()
public void setMeshSource(@ByVal CameraProperties.WarpMeshSource source)
@ByVal public CameraProperties.WarpMeshSource getMeshSource()
public void loadMeshFile(@Const @ByRef Path warpMesh)
setMeshStep.
With a 1280x800 resolution and the default (16,16) step, the required mesh size is:
width: 1280 / 16 + 1 = 81
height: 800 / 16 + 1 = 51public void setMeshStep(int width,
int height)
@ByVal @Cast(value="std::tuple<int,int>*") public Pointer getMeshStep()
public void setCalibrationAlpha(float alpha)
@ByVal public FloatOptional getCalibrationAlpha()
public void setRawOutputPacked(@Cast(value="bool") boolean packed)
raw frames are saved as MIPI-packed to memory.
The packed format is more efficient, consuming less memory on device, and less data
to send to host: RAW10: 4 pixels saved on 5 bytes, RAW12: 2 pixels saved on 3 bytes.
When packing is disabled (false), data is saved lsb-aligned, e.g. a RAW10 pixel
will be stored as uint16, on bits 9..0: 0b0000'00pp'pppp'pppp.
Default is auto: enabled for standard color/monochrome cameras where ISP can work
with both packed/unpacked, but disabled for other cameras like ToF.Copyright © 2024. All rights reserved.