Package | Description |
---|---|
org.bytedeco.liquidfun |
Modifier and Type | Method and Description |
---|---|
b2RayCastInput |
b2RayCastInput.getPointer(long i) |
b2RayCastInput |
b2RayCastInput.getPointer(long i) |
b2RayCastInput |
b2RayCastInput.maxFraction(float setter) |
b2RayCastInput |
b2RayCastInput.maxFraction(float setter) |
b2RayCastInput |
b2RayCastInput.p1(b2Vec2 setter) |
b2RayCastInput |
b2RayCastInput.p1(b2Vec2 setter) |
b2RayCastInput |
b2RayCastInput.p2(b2Vec2 setter) |
b2RayCastInput |
b2RayCastInput.p2(b2Vec2 setter) |
b2RayCastInput |
b2RayCastInput.position(long position) |
b2RayCastInput |
b2RayCastInput.position(long position) |
Modifier and Type | Method and Description |
---|---|
void |
b2DynamicTree.RayCast(b2DynamicTreeRayCastCallback callback,
b2RayCastInput input)
Ray-cast against the proxies in the tree.
|
void |
b2DynamicTree.RayCast(b2DynamicTreeRayCastCallback callback,
b2RayCastInput input)
Ray-cast against the proxies in the tree.
|
boolean |
b2AABB.RayCast(b2RayCastOutput output,
b2RayCastInput input) |
boolean |
b2AABB.RayCast(b2RayCastOutput output,
b2RayCastInput input) |
boolean |
b2ChainShape.RayCast(b2RayCastOutput output,
b2RayCastInput input,
b2Transform transform,
int childIndex)
Implement b2Shape.
|
boolean |
b2CircleShape.RayCast(b2RayCastOutput output,
b2RayCastInput input,
b2Transform transform,
int childIndex)
Implement b2Shape.
|
boolean |
b2EdgeShape.RayCast(b2RayCastOutput output,
b2RayCastInput input,
b2Transform transform,
int childIndex)
Implement b2Shape.
|
boolean |
b2PolygonShape.RayCast(b2RayCastOutput output,
b2RayCastInput input,
b2Transform transform,
int childIndex)
Implement b2Shape.
|
boolean |
b2Shape.RayCast(b2RayCastOutput output,
b2RayCastInput input,
b2Transform transform,
int childIndex)
Cast a ray against a child shape.
|
boolean |
b2Shape.RayCast(b2RayCastOutput output,
b2RayCastInput input,
b2Transform transform,
int childIndex)
Cast a ray against a child shape.
|
boolean |
b2PolygonShape.RayCast(b2RayCastOutput output,
b2RayCastInput input,
b2Transform transform,
int childIndex)
Implement b2Shape.
|
boolean |
b2EdgeShape.RayCast(b2RayCastOutput output,
b2RayCastInput input,
b2Transform transform,
int childIndex)
Implement b2Shape.
|
boolean |
b2CircleShape.RayCast(b2RayCastOutput output,
b2RayCastInput input,
b2Transform transform,
int childIndex)
Implement b2Shape.
|
boolean |
b2ChainShape.RayCast(b2RayCastOutput output,
b2RayCastInput input,
b2Transform transform,
int childIndex)
Implement b2Shape.
|
boolean |
b2Fixture.RayCast(b2RayCastOutput output,
b2RayCastInput input,
int childIndex)
Cast a ray against this shape.
|
boolean |
b2Fixture.RayCast(b2RayCastOutput output,
b2RayCastInput input,
int childIndex)
Cast a ray against this shape.
|
boolean |
b2DynamicTreeRayCastCallback.RayCastCallback(b2RayCastInput subInput,
int nodeId) |
boolean |
b2DynamicTreeRayCastCallback.RayCastCallback(b2RayCastInput subInput,
int nodeId) |
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