NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.getPointer(long i) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.getPointer(long i) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.outputFencePoint(NV_ENC_FENCE_POINT_D3D12 setter) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.outputFencePoint(NV_ENC_FENCE_POINT_D3D12 setter) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.position(long position) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.position(long position) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.pOutputBuffer(NV_ENC_INPUT_PTR setter) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.pOutputBuffer(NV_ENC_INPUT_PTR setter) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.reserved(int setter) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.reserved(int setter) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.reserved1(int i,
int setter) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.reserved1(int i,
int setter) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.reserved2(int i,
Pointer setter) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.reserved2(int i,
Pointer setter) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.version(int setter) |
NV_ENC_OUTPUT_RESOURCE_D3D12 |
NV_ENC_OUTPUT_RESOURCE_D3D12.version(int setter) |