@Namespace(value="cv::saliency") @NoOffset @Properties(inherit=opencv_saliency.class) public class Saliency extends Algorithm
/************************************ Saliency Base Class
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
|---|
Saliency(Algorithm pointer)
Downcast constructor.
|
Saliency(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
Algorithm |
asAlgorithm() |
static Algorithm |
asAlgorithm(Saliency pointer) |
boolean |
computeSaliency(GpuMat image,
GpuMat saliencyMap) |
boolean |
computeSaliency(Mat image,
Mat saliencyMap)
\brief Compute the saliency
|
boolean |
computeSaliency(UMat image,
UMat saliencyMap) |
clear, empty, getDefaultName, getPointer, position, read, save, save, write, write, writeaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic Saliency(Pointer p)
Pointer(Pointer).public Saliency(Algorithm pointer)
public Algorithm asAlgorithm()
asAlgorithm in class Algorithm@Namespace @Name(value="static_cast<cv::Algorithm*>") public static Algorithm asAlgorithm(Saliency pointer)
@Cast(value="bool") public boolean computeSaliency(@ByVal Mat image, @ByVal Mat saliencyMap)
image - The image.saliencyMap - The computed saliency map.@Cast(value="bool") public boolean computeSaliency(@ByVal UMat image, @ByVal UMat saliencyMap)
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