Package | Description |
---|---|
org.bytedeco.liquidfun | |
org.bytedeco.liquidfun.global |
Modifier and Type | Method and Description |
---|---|
b2AABB |
b2FixtureProxy.aabb() |
b2AABB |
b2TreeNode.aabb()
Enlarged AABB
|
b2AABB |
b2TreeNode.aabb()
Enlarged AABB
|
b2AABB |
b2FixtureProxy.aabb() |
b2AABB |
b2Fixture.GetAABB(int childIndex)
Get the fixture's AABB.
|
b2AABB |
b2Fixture.GetAABB(int childIndex)
Get the fixture's AABB.
|
b2AABB |
b2BroadPhase.GetFatAABB(int proxyId)
Get the fat AABB for a proxy.
|
b2AABB |
b2DynamicTree.GetFatAABB(int proxyId)
Get the fat AABB for a proxy.
|
b2AABB |
b2DynamicTree.GetFatAABB(int proxyId)
Get the fat AABB for a proxy.
|
b2AABB |
b2BroadPhase.GetFatAABB(int proxyId)
Get the fat AABB for a proxy.
|
b2AABB |
b2AABB.getPointer(long i) |
b2AABB |
b2AABB.getPointer(long i) |
b2AABB |
b2AABB.lowerBound(b2Vec2 setter) |
b2AABB |
b2AABB.lowerBound(b2Vec2 setter) |
b2AABB |
b2AABB.position(long position) |
b2AABB |
b2AABB.position(long position) |
b2AABB |
b2AABB.upperBound(b2Vec2 setter) |
b2AABB |
b2AABB.upperBound(b2Vec2 setter) |
Modifier and Type | Method and Description |
---|---|
b2FixtureProxy |
b2FixtureProxy.aabb(b2AABB setter) |
b2TreeNode |
b2TreeNode.aabb(b2AABB setter) |
b2TreeNode |
b2TreeNode.aabb(b2AABB setter) |
b2FixtureProxy |
b2FixtureProxy.aabb(b2AABB setter) |
void |
b2AABB.Combine(b2AABB aabb)
Combine an AABB into this one.
|
void |
b2AABB.Combine(b2AABB aabb)
Combine an AABB into this one.
|
void |
b2AABB.Combine(b2AABB aabb1,
b2AABB aabb2)
Combine two AABBs into this one.
|
void |
b2AABB.Combine(b2AABB aabb1,
b2AABB aabb2)
Combine two AABBs into this one.
|
void |
b2ParticleSystem.ComputeAABB(b2AABB aabb)
Compute the axis-aligned bounding box for all particles contained
within this particle system.
|
void |
b2ParticleSystem.ComputeAABB(b2AABB aabb)
Compute the axis-aligned bounding box for all particles contained
within this particle system.
|
void |
b2ChainShape.ComputeAABB(b2AABB aabb,
b2Transform transform,
int childIndex) |
void |
b2CircleShape.ComputeAABB(b2AABB aabb,
b2Transform transform,
int childIndex) |
void |
b2EdgeShape.ComputeAABB(b2AABB aabb,
b2Transform transform,
int childIndex) |
void |
b2PolygonShape.ComputeAABB(b2AABB aabb,
b2Transform transform,
int childIndex) |
void |
b2Shape.ComputeAABB(b2AABB aabb,
b2Transform xf,
int childIndex)
Given a transform, compute the associated axis aligned bounding box for a child shape.
|
void |
b2Shape.ComputeAABB(b2AABB aabb,
b2Transform xf,
int childIndex)
Given a transform, compute the associated axis aligned bounding box for a child shape.
|
void |
b2PolygonShape.ComputeAABB(b2AABB aabb,
b2Transform transform,
int childIndex) |
void |
b2EdgeShape.ComputeAABB(b2AABB aabb,
b2Transform transform,
int childIndex) |
void |
b2CircleShape.ComputeAABB(b2AABB aabb,
b2Transform transform,
int childIndex) |
void |
b2ChainShape.ComputeAABB(b2AABB aabb,
b2Transform transform,
int childIndex) |
boolean |
b2AABB.Contains(b2AABB aabb)
Does this aabb contain the provided AABB.
|
boolean |
b2AABB.Contains(b2AABB aabb)
Does this aabb contain the provided AABB.
|
int |
b2BroadPhase.CreateProxy(b2AABB aabb,
Pointer userData)
Create a proxy with an initial AABB.
|
int |
b2DynamicTree.CreateProxy(b2AABB aabb,
Pointer userData)
Create a proxy.
|
int |
b2DynamicTree.CreateProxy(b2AABB aabb,
Pointer userData)
Create a proxy.
|
int |
b2BroadPhase.CreateProxy(b2AABB aabb,
Pointer userData)
Create a proxy with an initial AABB.
|
void |
b2BroadPhase.MoveProxy(int proxyId,
b2AABB aabb,
b2Vec2 displacement)
Call MoveProxy as many times as you like, then when you are done
call UpdatePairs to finalized the proxy pairs (for your time step).
|
boolean |
b2DynamicTree.MoveProxy(int proxyId,
b2AABB aabb1,
b2Vec2 displacement)
Move a proxy with a swepted AABB.
|
boolean |
b2DynamicTree.MoveProxy(int proxyId,
b2AABB aabb1,
b2Vec2 displacement)
Move a proxy with a swepted AABB.
|
void |
b2BroadPhase.MoveProxy(int proxyId,
b2AABB aabb,
b2Vec2 displacement)
Call MoveProxy as many times as you like, then when you are done
call UpdatePairs to finalized the proxy pairs (for your time step).
|
void |
b2DynamicTree.Query(b2DynamicTreeQueryCallback callback,
b2AABB aabb)
Query an AABB for overlapping proxies.
|
void |
b2DynamicTree.Query(b2DynamicTreeQueryCallback callback,
b2AABB aabb)
Query an AABB for overlapping proxies.
|
void |
b2ParticleSystem.QueryAABB(b2QueryCallback callback,
b2AABB aabb)
Query the particle system for all particles that potentially overlap
the provided AABB.
|
void |
b2World.QueryAABB(b2QueryCallback callback,
b2AABB aabb)
Query the world for all fixtures that potentially overlap the
provided AABB.
|
void |
b2World.QueryAABB(b2QueryCallback callback,
b2AABB aabb)
Query the world for all fixtures that potentially overlap the
provided AABB.
|
void |
b2ParticleSystem.QueryAABB(b2QueryCallback callback,
b2AABB aabb)
Query the particle system for all particles that potentially overlap
the provided AABB.
|
Modifier and Type | Method and Description |
---|---|
static boolean |
liquidfun.b2TestOverlap(b2AABB a,
b2AABB b) |
static boolean |
liquidfun.b2TestOverlap(b2AABB a,
b2AABB b) |
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