Package | Description |
---|---|
org.bytedeco.liquidfun |
Modifier and Type | Class and Description |
---|---|
class |
b2DistanceJoint
A distance joint constrains two points on two bodies
to remain at a fixed distance from each other.
|
class |
b2FrictionJoint
Friction joint.
|
class |
b2GearJoint
A gear joint is used to connect two joints together.
|
class |
b2MotorJoint
A motor joint is used to control the relative motion
between two bodies.
|
class |
b2MouseJoint
A mouse joint is used to make a point on a body track a
specified world point.
|
class |
b2PrismaticJoint
A prismatic joint.
|
class |
b2PulleyJoint
The pulley joint is connected to two bodies and two fixed ground points.
|
class |
b2RevoluteJoint
A revolute joint constrains two bodies to share a common point while they
are free to rotate about the point.
|
class |
b2RopeJoint
A rope joint enforces a maximum distance between two points
on two bodies.
|
class |
b2WeldJoint
A weld joint essentially glues two bodies together.
|
class |
b2WheelJoint
A wheel joint.
|
Modifier and Type | Method and Description |
---|---|
b2Joint |
b2World.CreateJoint(b2JointDef def)
Create a joint to constrain bodies together.
|
b2Joint |
b2World.CreateJoint(b2JointDef def)
Create a joint to constrain bodies together.
|
b2Joint |
b2GearJoint.GetJoint1()
Get the first joint.
|
b2Joint |
b2GearJoint.GetJoint1()
Get the first joint.
|
b2Joint |
b2GearJoint.GetJoint2()
Get the second joint.
|
b2Joint |
b2GearJoint.GetJoint2()
Get the second joint.
|
b2Joint |
b2World.GetJointList()
Get the world joint list.
|
b2Joint |
b2World.GetJointList()
Get the world joint list.
|
b2Joint |
b2Joint.GetNext()
Get the next joint the world joint list.
|
b2Joint |
b2Joint.GetNext()
Get the next joint the world joint list.
|
b2Joint |
b2JointEdge.joint()
the joint
|
b2Joint |
b2JointEdge.joint()
the joint
|
b2Joint |
b2GearJointDef.joint1()
The first revolute/prismatic joint attached to the gear joint.
|
b2Joint |
b2GearJointDef.joint1()
The first revolute/prismatic joint attached to the gear joint.
|
b2Joint |
b2GearJointDef.joint2()
The second revolute/prismatic joint attached to the gear joint.
|
b2Joint |
b2GearJointDef.joint2()
The second revolute/prismatic joint attached to the gear joint.
|
Modifier and Type | Method and Description |
---|---|
void |
b2World.DestroyJoint(b2Joint joint)
Destroy a joint.
|
void |
b2World.DestroyJoint(b2Joint joint)
Destroy a joint.
|
b2JointEdge |
b2JointEdge.joint(b2Joint setter) |
b2JointEdge |
b2JointEdge.joint(b2Joint setter) |
b2GearJointDef |
b2GearJointDef.joint1(b2Joint setter) |
b2GearJointDef |
b2GearJointDef.joint1(b2Joint setter) |
b2GearJointDef |
b2GearJointDef.joint2(b2Joint setter) |
b2GearJointDef |
b2GearJointDef.joint2(b2Joint setter) |
void |
b2DestructionListener.SayGoodbye(b2Joint joint)
Called when any joint is about to be destroyed due
to the destruction of one of its attached bodies.
|
void |
b2DestructionListener.SayGoodbye(b2Joint joint)
Called when any joint is about to be destroyed due
to the destruction of one of its attached bodies.
|
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